Theme 15: Reuse a Theme Part 3
Rules
1. Theme 4 is not an option to select from. We found that there was too much of a loophole to win the game quickly in 11 turns, so we are going to not allow this theme to be selected from for theme 15. We've learned that late era starts are no good for culture games.
2. Pick any other theme you want to play again and play that theme! Look for the rules of those themes
3. When starting the game in GMR, call it Theme 15 in the title, but mention somewhere which theme you will be playing. This is so I know it isn't just a late start of the other theme.
1. Theme 4 is not an option to select from. We found that there was too much of a loophole to win the game quickly in 11 turns, so we are going to not allow this theme to be selected from for theme 15. We've learned that late era starts are no good for culture games.
2. Pick any other theme you want to play again and play that theme! Look for the rules of those themes
3. When starting the game in GMR, call it Theme 15 in the title, but mention somewhere which theme you will be playing. This is so I know it isn't just a late start of the other theme.