Theme 5: 4 Player FFA, City-States Galore
Rules
- Games Must be created between April 2nd and May 1st, 2014 (Sorry for the delay, had some real life emergencies yesterday)
- This is a 4 player FFA game on a Standard Map. All victory conditions enabled except Time (Does anyone play with Time enabled??)
- The challenger must challenge 3 other players to a game. Challenger creates the game in GMR.
- Civilizations are player choices. You can have either all 4 as different civilizations, or you can have all 4 civs as the same. There are no restrictions. If all 4 agree on civs and a DLC is no longer required, then the game creator can exclude that DLC in the game when creating it (the downloaded save game will have all DLC though)
- It will be an Ancient Era start with a game pace of Quick
- World Age - 4 Billion Years
- Temperature - Temperate
- Rainfall - Normal
- Sea Level - Medium
- Resources - Strategic Balance.
- The difficulty will be Prince
- The map type will be standard size. type Pangaea.
- Barbarians and Ruins are enabled.
- Raging Barbarians are enabled (This is to help get those barbarian camp quests with City States)
- There will be 50 city-states. Can you work with the City-States and develop a good relationship? Or, will you conquer them all for expansion?
- For this game, Disable Start Bias will not be enabled.
- Extra DLCs not used can be disabled if all players agree.
- All great wonders are eligible for being built. (This is for simplicity, it can be difficult to remember which games you can build which wonders)
- When preparing the Order of the turns, the players decide how they want to do the order that is the most efficient.
- See screenshots below - the settings should be matching these exactly with the exception of the civs - they do not need to be random, they can be selected or random - up to the players.
- You can download the save file below and put it in your saves/hotseat folder to create the game from.
theme-5_config.civ5save | |
File Size: | 8 kb |
File Type: | civ5save |